Showing posts with label apocalypse. Show all posts
Showing posts with label apocalypse. Show all posts

Wednesday, 18 September 2019

Reading Roundup - July and August 2019

And yet again, a twofer, covering July and August's reading/listening.

Found Horizons
The Fifth Season, by N.K. Jemisin
As a note, this is another of those books where I have no idea how most of the names are spelled. In this case, this actually masked a significant character note, switching a character's chosen name from Syenite - after a coarse, igneous rock - to Cyanite - a far more decorative blue silicate gemstone.

In a world of ceaseless, violent seismic activity, the Stillness is the only inhabitable land, and that with great difficulty. Long ago, humanity angered Father Earth, and now all life exists at the mercy of irregular 'seasons', when supervolcanoes, tsunamis and other upheavals destroy civilisations. The only civilisation to last is Yumenesce, which has harnessed the power of those 'cursed' with the power of orogeny, able to tap into the power of the Earth itself, to still and redirect the destructive energies, but despised as unnatural and treated as barely human assets of the state. The story follows three women, before and at the start of a season which begins with the deliberate destruction of Yumenesce: Damaya is a novice orogen, training at the Fulcrum. Syenite is a talented young orogen in service to the Fulcrum. Essun is an older former agent of the Fulcrum, living secretly until her children reveal themselves, and her husband kills their son and abducts their daughter. These stories unfold in parallels across time, as they and their companions uncover the secrets which underpin the survival, and ultimate destruction of Yumenesce, and perhaps the end of the world. For real this time.

That's a lot of text for a brief synopsis, and there's a lot to this book.

Spoilers follow.

As in many of the recent Found Horizon entries, it is set in a secondary world dominated by non-white races, and also features non-cishet characters and polyamory in a positive light.

Its structure is unusual, cutting between three internally linear narratives out of overall order, and featuring three protagonists who are ultimately revealed to be a single woman. I guess this is a spoiler, but not much of one, as it is a fairly obvious twist once you start getting the timeline straight. The novel also uses a very unusual second person voice in narrating Essun's story, which I'll be honest feels somewhat gimmicky and also means the book occasionally tells me that my daughter has been kidnapped and I am not okay with this!

Oh,yes; it's also a pretty bleak book, as you might expect from the end of the world. Like Black Leopard, Red Wolf, it begins with a dead child, and this one was apparently(1) murdered by his own father(2). As the narrative proceeds, we learn just how utter is the systematic abuse and persecution of the orogens, and Jemisin is unusually successful in presenting a world where those with power are downtrodden, with the orogen highly engaged in their own oppression, via the Fulcrum. Control over them is maintained by the Guardians, who are lauded as cunning heroes able to defeat an orogen through pure skill, but whose abilities are in fact far more horrible and unnatural than those of the 'monsters' they control. The rest of society isn't much cosier, with the population divided into 'use castes' which define them in strictly utilitarian terms which, while ordinarily just part of their names, have a material impact on whether they get kicked out of their self-sufficient walled communities when a Season comes. The Seasons may result from the spite of an angry Earth - or quite possibly from the long-ago careless detonation of the planet's moon - but the Stillness is a mundane hell of entirely human manufacture.

Wicked Fox, by Kat Cho
My knowledge of Korean language and mythology is second only to my knowledge of Korean nomenclature and Korean-to-English transliteration, so what I said about the names in The Fifth Season, but more so.

Miyoung is a gumiho, a nine-tailed fox in human form who must consume the life energy of men to survive. She is only half gumiho, however, and her human side rebels at the need to kill, driving her to only feed from the worst humanity has to offer. But then she rescues fellow sexy teen Jihoon from a goblin(3) and, in the process, loses her 'fox bead', a mystical item which might be her soul, and the two of them find themselves hurled together at the heart of a cruel conspiracy of revenge.

At two-thirds high school romance and one-third supernatural thriller, Wicked Fox is rather more of the former than I'd prefer, which I suspect means more than I'm not the target audience than that the book is bad. As it is, my main complaint is that I kind of wanted the relationship between the two leads to focus more on their friendship, rather than romance. I also had very little patience with the relationship between Miyoung and her gumiho mother, which consisted mostly of Miyoung getting kicked to the curb for being reckless and rebellious, and accepting all the blame even when her mother's actions - although in many ways justified by revelations in the course of the narrative - have directly led to the mistakes that Miyoung makes.

There is also a kind of a subtext that a powerful woman can only find love by becoming weak, and I don't really like that.

So, yeah. It's an interesting read for a glimpse into another culture's mores, but it's not a series I'll be following up on any time soon(3).

New Novels
Stan Lee's Alliances: A Trick of Light, by Kat Rosenfield, Luke Lieberman, Ryan Silbert and Stan Lee
Nia has grown up in total isolation, with only her father for company, only a series of virtual reality simulations to explore the world, and only the internet to meet other people. Cameron has grown up surrounded by people, but separated from them by the trauma of his fathr's disappearance years ago. His best friend Juaquo is growing increasingly disaffected in the wake of his mother's recent death. After Cameron is struck by lightning on Lake Erie, he discovers the ability to sense and control the interactions of electronic devices, which brings him into contact with Nia, and into conflict with a mysterious agency run by his father's ex-partner's daughter. Elsewhere, an alien is seeking the scientist who almost destroyed her hive-minded race.

Full disclosure: I would feel like a arse being too harsh on Stan Lee's final project. Also, I was completely unprepared to hear his intro for this, the opening volume of a planned ongoing series, so that coloured everything here.

That being said... damn, but Cameron is an old-fashioned superhero. His cyberkinesis is very now, but he is every inch the straight, white, cis-male nerd. This would probably bother me less if Nia - the more powerful of the two - wasn't so strongly defined by her relationship to him and to her father, and depicted as barely capable of maintaining her own identity without support, or if Cameron's Latinx bestie Juaquo didn't disappear for half the story until Cameron needs him, and then prove easily manipulated by the villains' power. It's not the only place where the novel suffers from an excess of conservatism. The chief villains are female but unfeminine, yet neither presented as being as immediately powerful or effectual as the male 2IC of the Sinister Government Agency(5).

The worldbuilding - a day after tomorrow America, with a human race on the brink of technological singularity, yet never more divided - is excellent, but the human stories are more than a little stock. Honestly, the superhero genre has advanced to the point where a new power set does not a character make. Nia and Juaquo are substantially more interesting than Cameron, but both end up strongly dependent and rather at the mercy of the villains' powers in a way that Cameron never is.

Galaxy Outlaws: Missions 2-6, by J.S. Morin
Rolling on with Galaxy Outlaws (see my last post for some background on this one) and... Man; some stuff happens. Tanny struggles with ties to her mob family and her dependence on Marine Corps super-soldier drugs, Mmri tries to reclaim her lost honour - because alien warrior culture - and a series of mini-episodes explore the backstories of the crew.

I'm going to be honest, I'm pretty much treating this series as filler. It's not bad, but it's not going to set my world on fire any time soon. As with A Trick of Light, its world-building is probably its biggest strength. Magic and SF are often an odd mix, but honestly, sorcery is as good an excuse for faster than light travel as any, and the notion that the galaxy is scattered with 'Earthlike' planets that are not merely similar in composition and environment, but literally identical in size and continental formation, raises a whole lot of interesting questions. I just wish I had more confidence that the answers would be as interesting.

Fright Forest, by Marcus Sedgwick
Terror Town, by Marcus Sedgwick
Creepy Caves, by Marcus Sedgwick
Okay; wrapping up Marcus Sedgwick's Elf Girl and Raven Boy series - more or less; I've now read all but the second volume - I read through the first volume - Fright Forest - followed by the fourth and fifth, Terror Town and Creepy Caves.

Elf Girl - not her real name - and Raven Boy - also not his real name - meet when their homes in the forest are destroyed by an ogre. With the aid of a slightly second-rate witch they elude a band of hungry trolls and discover that the destruction of their home is done at the behest of the Goblin King. They discover that they must find the Tears of the Moon and the Singing Sword to defeat him, and set off to do so.

Acquiring the Tears in Dread Desert, they proceed to Terror Town, a community under the shadow of the Goblin King's evil, where they uncover a civic traitor and get their hands on the Singing Sword, a blade which constantly performs terrible lounge numbers except when held by Raven Boy. Here they also find allies, in the form of the trolls, the lord of the town and his official wizard, and set out to confront the Goblin King himself in the Creepy Caves, and attempt to finally defeat his world-destroying ambitions.

Elf Girl and Raven Boy is a pretty fun adventure romp, with uplifting themes of friendship and hope at odds with some of Sedgwick's other work. It's a little repetitive for my tastes, but that would probably go down a storm with the target audience.

New Comics
Giant Days - Vol. 9 & 10, by John Allison
The chronicles of life at Sheffield University reach the end of the second year for Esther, Susan and Daisy, with the dissolution of their household in the face of conflicting emotional committments. Susan is moving into a house with McGraw, Daisy is moving into a shed in a warehouse with Ingrid, and Esther is moving into the depths of a crisis. At this moment of destiny, a visit from Esther's erstwhile croney Sarah Grote and her younger sister, youthful mystery-solver Charlotte, pushes Daisy to break up with Ingrid, while Esther knuckles down to study - for real this time - and takes a room in a house with Ed Gemmell, whose long-standing crush on her can only spell a complication-free final year.

The third - and final, for everyone but medical student Susan - year begins with intense emotional turmoil, as Esther struggles to make amends to Ed for capitalising on his feelings to secure the best room, Susan and McGraw's domestic bliss encounters teething troubles, and Daisy's gran finds out that she hid her entire, turbulent relationship with Ingrid. The job fair brings opportunities, and consequent existential angst, and somewhere in amongst all this there is a suggestion that perhaps our heroes are going to... I think they're called 'lectures'.

Volumes 9 and 10 of John Allison's campus epic Giant Days move us somewhat further than ever from the whole study thing, which is probably a good thing as there is probably only so much play there, and the domestic lives of our intrepid trio have drama a-plenty. The cameo from Bad Machinery's Charlotte Grote - technically, I think, a pre-Bad Machinery appearance - was also a delight to me, not just because BM is so much my jam, but because I always love seeing Lottie crash like a heavily-armoured and brutally-honest truth-wagon into the lives of complacent adults (a la the Shelley Winters one-shot Murder She Writes.)

Particular triumphs in this installement include Daisy's breakup with Ingrid, which effecitvely portrays the emotional rollercoaster of excising someone from your life who is incredibly toxic without having any malicious intent, and the fallout of Ed's incredibly drunken confession of his love for Esther, balancing Esther's unexpectedly self-aware reflection on the fact that she has always known that he loved her, just never wanted anything more than friendship, and Ed's mature realisation that he can't hold Esther accountable for his feelings.

I confess I was really worried about the Ed Gemmell dynamic early in the run, but my stars he's coming up a winner. I'm so happy to see the unrequited lover figure transcend the status of pathetic incel and show real growth. Esther also surprises once again, and again, I love the fact that wanting to be friends with someone you know had or has stronger feelings isn't a bad thing.

By Night - Vol. 2, by John Allison
Something is wonky in the state of South Dakota, and in particular in the dying town of Spectrum. Jane, Heather and their allies - Heather's dad, Chip, Jane's co-worker Barney - have returned with usable footage of the other dimension, but Jane is upset that Heather dropped her in a vampire nest, and Barney is harbouring a secret that could ruin everything. Meanwhile, in the other dimension, Gardt the troll-type-thing is condemened by his peers for aiding the human interlopers, and banished to the holy mountain where he finds the long-lost Chet Charles, and a mysterious predator escapes to the real world.

Up front, I want to say that I am waiting with bated breath for the worlds of Tackleford/Sheffield and Spectrum to overlap.

Volume 2 of By Night does a lot of establishing backstory, after the basic world-building of volume 1, and takes us through four volumes of a dimension-hopping story without any of the main characters hopping dimensions. It's a far cry from the episodic adventures of Sheffield University's most eccentric students, but Allison's pacing is solid, his characters as appealing and his humour as sparkling as in his less serial fiction. Jane and Heather's friendship is real and affecting, Barney's flaws both infuriating and sympathetic, and Chip is as delightful a sports-obsessed resting alpha as you could hope to encounter.

In many ways, By Night is a step on a path from the early, gag of the day Bobbins strips, through the increasingly pronounced narrative arcs of SGR and Bad Machinery, to the long-form character arcs of Giant Days to a work telling essentially a single story over an extended period. With Giant Days approaching the inevitable armageddon of graduation, I'm happy with the idea that By Night is the future of Allison's writing, whether or not it all truly exists in a fully shared universe. I'm also very pleased to see a creator I have long admired making a living from his art.

Podcasts
Tales from the Aletheian Society, Chapter 3
I've not done a lot of podcast reviews, but I finished a couple this month, so here we go.

Full disclosure, I actually know a bunch of people who are involved in the production of Tales from the Aletheian Society, which is how I came to find it in the first place. It's the serialised adventures of the members of the Glasgow Chapter of the titular organisation, a Victorian secret society devoted to battling the supernatural and riddled with vice, incompetence and apathy. Established under the dissolute leadership of Dr Hieronymus Cadwallader following the destruction of the previous chapter in and around 'the incident,' the Glasgow chapter muddle through one adventure, negotiate another under the oversight of Dr Cadwallader's ruthlessly driven aunt Cressida, bringing them to Chapter 3, and a clash with the Lovecraftian mathematics of Charles Babbage.

I won't drop many spoilers, since twists and turns are a hallmark of the series, alongside bawdy humour and surpising depths of character. It's an essentially amateur(6) production, supported largely by crowdfunding, but what it loses in forgiving production schedules and top-shelf foley work, it more than makes up in efficiency and independence - producing at least four times the content of a professional scripted podcast and presenting it without adverts - and there really isn't a big difference in acting or writing quality.

There are three seasons, so if the above sounds interesting and as long as you're reasonably comfortable with rough humour, give it a go.

Wolverine: The Lost Trail
Richard 'Thorin' Armitage plays Wolverine in the sequel to last year's The Long Night, a moody, horror-tinged piece set during the character's wilderness years. Pursued by the Prime Sentinels of Weapon X and mutant hunters of all kinds, Wolverine tries to find his missing ex - a perennial plot for old Logan, of course - while seeking vengeance against the programme that created him and wrestling with the better angels of his nature which drive him to help those in need. The Lost Trail is set in New Orleans, and follows Logan's search for Maureen, a Weapon-X scientist who helped him to escape and who was his lover for a time. While looking, he encounters Marcus Baptiste, a young man whose mother and entire community have vanished, part of a series of disappearances which point to a place called Greenhaven, and a mutant named Jason Wyngarde.

Armitage is an intense, growling presence at the centre of the story - a departure from The Long Night, in which he was more of a catalyst than an actual character - while a strong supporting cast put forth a variety of Cajun accents(7). Marcus is the emotional core of the story, but Armitage plays Logan as a particularly ferocious lost puppy who needs to learn how and who to trust, and that keeps him from being too bland a centrepiece.

Rachel Watches Star Trek
In 2017, podcaster and Star Trek fanatic Chris Lackey persuaded his Trek-skeptic wife, the eponymous Rachel, to watch the original series with him, and podcast her reactions as a new viewer, alongside his as he revisited episodes he might not have seen for some time. Episodes came out roughly once a month, with no definite promise that she would make it through the first series. Two years later, and episodes are coming out two or three times a month, alongside comment shows and other bonus content (including Chris Watches Musicals and analysis of episodes of other retro SF shows,) and Rachel regularly composes and performs songs and jingles dedicated to recurring Trek tropes. The final episode of season three, and of the original series as a whole, came out recently, and after a bit of series wrap-up the plan is to move on to the animated series.This is also one of two podcasts that I back financially.

I came to Rachel Watches Star Trek out of vague curiosity, but fell in love with the affectionate dissection of classic Trek. I think that what makes it work is that Rachel is not determined to hate Trek, and that Chris is not determined that she - or indeed he - must unequivocally love it. There is a pernicious idea in nerd-oriented media that a person must love the things you love for there to be a future in your relationship(8), which is unhealthy and unhelpful, so it's great to have something so nerdy in which this real-life couple put the lie to that bullshit. It's also fascinating to hear Rachel coming at Star Trek without all the accumulated baggage and trivia that I have in my head.

I don't know what you'd make of this if you didn't know Star Trek already, but as a fan - and having recently gone back into TOS on Netflix and noted some... troublesome aspects - it's utterly fascinating.

Monster Man (and Patron Deities)
The other podcast that I back is Monster Man, in which my university buddy James Holloway analyses the monsters of 1st edition AD&D (although when he finishes Monster Manual II, he might need to swap editions.) This could be a fairly mechanical process, but James comes at this as a highly qualified historian, archaeologist and GM, so rather than just looking at numbers or poking fun at some of the weirder monsters, he looks at their history within the game, their antecedents in real world literature and mythology, and at their potential uses as more than just dungeon filler. It's a process that has contributed more than a little to the homebrew setting for my own D&D game.

For Patreon backers like me, James also produces a companion series called Patron Deities, in which he is examining the Deities and Demigods supplement, analysing not only the presentation of the various real world deities within, but also the role of religuion and mythology within games more generally. Again, this has been a big influence on my setting.

Monster Man is both entertaining and a useful resource for anyone looking at creating a more coherent fantasy setting.

Re-reads
Coraline, by Neil Gaiman
Coraline lives with her mother and father in one of three flats in an old house. They have only lately moved and their neighbours are eccentric, leaving Coraline a little lost, especially as her parents have less time for her than she would like and her father is the world's most experimental chef. It is a relief then to find a way into an alternative world, where a button-eyed 'Other Mother' offers her the life she has always thought she would like. But is the life you want as good as you thought? Is it really better than the life you have? And is a woman with buttons for eyes and hands like needles really someone with your best interests at heart?

A midget gem from the ever-prolific Gaiman, Coraline is a novelette full of creeping existential dread and body horror, but y'know; for kids. Widely and justly considered one of Gaiman's masterpieces, it encompasses some of the darkness of The Ocean at the End of the Lane, but also hope and love and strength, and features at its core a girl who is part of a perfectly normal family. Coraline's parents are not cruel or neglectful, but operate at a highly relatable remove from the needs of a daughter who is not quote a little girl anymore.

You know, I still haven't seen the film adaptation. I should probably do something about that.

Stardust, by Neil Gaiman and Charles Vess
Speaking of Neil Gaiman, film adaptations and the like, the most recent novel I read to my partner at bedtime was Stardust.

Tristan Thorn is the son of a down to earth family in the not-entirely-down to earth village of Wall, a community that lies on the border of Faerie. When he sets out to return a falling star to the girl that he loves, Tristan puts his foot on a road which will bring him into a much larger quest, involving Lords of Faerie, Witch-Queens, and a luminous girl named Yvain, and lead him in the end to the fulfilment, not of his stated goal, but of his heart's desire.

Another of Gaiman's most popular works, Stardust was originally conceived as an illustrated work, with the images provided by Vess intended as an integral part of the text. It's a gorgeous production - it always feels a bit of a let-down to have it in paperback - and a compelling story, combining classic fairy tale tropes with a more modern narrative sensibility. Those who started with the movie sometimes have issues with the slightly more downbeat tone of the novel, which aims less for slapstick adventure than for melancholic romance, and in particular of the ending, but I've been a fan of it since before it was even optioned, and keep the original ending alongside The Little Mermaid on my very limited list of beautiful downers that I love anyway.

I Was a Rat, by Philip Pullman
Roger seems like a normal boy, apart from his tendency to gnaw on things, the vagueness of his past memories, his insistence that he knows the beautiful lady who has lately married the handsome prince, and the fact that he insists that he used to be a rat. Bob and Joan take him in and try to do right by him, but a parade of showmen, criminals and journalists see a freak or a monster to be exploited, reviled or destroyed. Will a terrible (potential) killer be put to death? Or will an innocent boy be saved by the unassailable goodness of a princess?

I Was a Rat is one of a number of children's books written Philip Pullman in the wilderness years before His Dark Materials made him a controversial titan of the young adult scene. It's a social satire with a quasi-Victorian setting, and if the freakshow itself isn't much of a hard target these days, the abuse of the young, the apathy of institutional education, and the malignancy of the sensationalist press are evergreen. The links to the Cinderella story of course serve to make the whole thing more relevant to a younger audience - this was one that I read with my daughter - and the whole is both satisfying nad accessible.

(1) I mean... probably actually. I live in hope.
(2) In review terms, the fact that I got through this opening to the rest of the novel, albeit on the third time of trying, is pretty telling of the overall quality.
(3) A dokebi (spelling almost certainly wrong,) which seems to be kind of a homonculus, created either to gather wealth or to be a sexy sidekick, depending on the individual.
(4) I mean, whatch this space for when I even get around to the sequels to books that I really enjoyed.
(5) Again, full disclosure, I've forgotten most of the actual names in this novel, which is perhaps telling.
(6) I think. I'm not privvy to the contract details, but it certainly isn't a big commercial gig.
(7) Yes; Gambit is in there.
(8) YouTube keeps showing me clips from How I Met Your Mother in which an otherwise promising relationship is scuppered because she doesn't care for Star Wars, just as an example.

Monday, 21 March 2016

Necronomicon, The Long Utopia and Steelheart

Necronomicon is a compilation of readings of various stories by HP Lovecraft. There no particular theme to the collection, which encompasses most of the classics ('The Call of Cthulhu', 'The Colour Out of Space', 'The Shadow out of Time' et al, although not 'At the Mountains of Madness' or 'The Shadow Over Innsmouth'), but the resulting collection is 21 hours of very well read Lovecraftian horror, and like many first person narratives, Lovecraftian horror benefits greatly from a good reader.

The absence of 'At the Mountains of Madness' is the greatest omission, presumably because it's chunky enough to be published on its own. Other than that, the main problem with this and other Audible short story collections is the lack of any easily accessible indexing. If I wanted to go back and relisten to 'The Horror at Red Hook', I'd have to take pot luck.

--

The fourth book in the Long Earth sequence, The Long Utopia shares with its predecessors a combination of intricate world-building and faintly half-arsed plotting aimed more at making a philosophical point than servicing a conventional narrative. Each book jumps ahead five to ten years and seems to spend most of its bulk catching us up on what's happened in the interim rather than moving the story forward in any meaningful sense. The multitude of viewpoints also serves to distance the reader instead of increasing involvement, and the whole thing ends up rather dry. It feels that the series as a whole would have been better served by either abandoning conventional narrative altogether to create a pseudohistory, or more rigorously enmeshing the cosmological musings with the story of a specific set of characters.

It's rare that I have a serious complaint about Audible readings, and I have nothing but respect for Michael Fenton Stevens as an actor, but honestly the fact that so much of the book is set in America - and that Fenton Stevens range encompasses few, if any, convincing American accents - makes the choice of a British reader frankly baffling.

--

The nature of its own purpose and identity is not one that Brandon Sanderson's Steelheart shares. Sanderson's superhero deconstruction, the first of a series - The Reckoners - set in a world in which superhumans have appeared and proven to be universally megalomaniacs who despise ordinary humans and lesser 'Epics' for their weakness, is unabashed dark fantasy. In the city of Newcago - formerly Chicago - the word of Steelheart is law and humanity lives as an underclass in the transformed remnants of their old world. The Reckoners are the ones who fight back, humans who hunt Epics, and newcomer David thinks that they should be setting their sights on bigger game.

Steelheart is a pacy adventure, as well as a deconstructionist musing on the nature of absolute power. It's not a breathtaking work of existential genius, but it would be surprised if anyone expected it to be, and that is to its credit.

Thursday, 23 April 2015

The Diamond Age, or A Young Lady's Illustrated Primer

In a post-national world of primarily economic tribes, a young tribeless girl named Nell receives a stolen book as a gift. This book, A Young Lady's Illustrated Primer is in fact a dazzling work of nanotechnology which guides Nell's education as she lives through a period of upheaval in China and its artificial neighbour, the manufactured islands of New Chusan. The book was created by an engineer named John Hackworth, and as Nell's star rises so his falters, setting him on a ponderous quest to find a man called the Alchemist.

Like many of Neal Stephenson's books, The Diamond Age - which I got as an audio book, read by Jennifer Wiltsie, is less a single narrative and more a collection of stories building towards a conceptual conclusion. It is as much about the nanotechnology of their world and the potential revolution embodied in the development of a 'seed' which would permit unmonitored nanotechnological use as it is about Nell and John, and much more about the potential political ramifications of such technologies than their technical specifics. It has many more discussions of cultural and philosophical mores than of emotions, and in many places reads more like a history than a novel. Consequently, it is always more interesting than involving.

As with Snow Crash, I was struck by the 90sness of Stephenson's cultural portrayals, in particular a China more regressing into the 19th century than emerging from Communism, and a slightly piecemeal depiction of Confucianism. I don't think it can be called racism, especially given that the same regressive tendency is depicted in the Anglo-American Neo-Victorians; it is more that Stephenson appears to see a return to pre-information age social structures as a natural consequence of the collapse of the technologies which made them obsolete.

Wiltsie's reading is good. Many audiobook readings suffer from a coolness necessitated by maintaining a clear reading voice, but the nature of this book means that wild emotionality would be out of place anyway. For me, the decision to pronounce primer as 'primmer' was distracting, but that's personal.

Wednesday, 8 April 2015

A Darker Shade of Magic

This is a much better cover than the Kindle image,
although there's something disingenuous about
adding 'a novel' to your cover these days.
There are four Londons. Red London lies at the heart of a world filled with magic and wonder. White London is the centre of a starving world, where power-hungry sorcerers wrestle the vestiges of magic wherever they may be found. Grey London has no magic, just a mad king named George and an empire of iron and steam. And Black London went rotten with wild magic and had to be locked away for all time. Only a few people possess the power to move between the worlds. Kell is one, a servant of the Red Throne; Holland, servant of the White is another. As far as they know, they are the last. Delilah Bard is just a thief in Grey London, but when Kell is tricked into throwing the balance of the worlds out of equilibrium, she may have a key role to play in setting things right.

A Darker Shade of Magic is a crossworlds fantasy about magic, deception and crossdressing wannabe pirates. It has a neat bit of worldbuilding and some interesting ideas, but ultimately feels like an incomplete part of a larger whole (as perhaps indeed it is*,) and seems to fail to break out of some of its more conventional moulds.

Red London is depicted as the prime world, the best of Londons. It is hinted that there are flaws in its apparent perfection, that not all are happy in this seeming-Utopia, but the unmitigated vileness of the Dane twins, gleefully sadistic rulers of White London and its empire of bones, serves to mask the flaws. Likewise, when Holland is controlled by a bolt of magic through his soul, it papers over the fact that Kell appears to have been taken from his family as a child and 'claimed' by the royal family of Red London, an issue that is raised, but never resolved. The threat of rogue magic rears up in various places, but particularly in Grey London never really materialises into anything but a red herring.

Delilah Bard skirts a number of very irritating tropes without ever falling into them, but her story feels unfinished. It is strongly hinted that she is a third Traveler (which would place one as native to each of the realms, and suggest that maybe there is one in Black London as well,) her identity concealed by the fortuitous loss of her distinctive black eye, but that too is never resolved. It would in part explain her wanderlust, and the innate sense of responsibility that she appears to share with Kell (and to an extent, Holland.)

It's not a perfect book, but is a good start to a series, and I would certainly be interested in future installments.

* Edited for new information, although the book makes no such indication, the slightly arch 'a novel' on the cover actually suggesting away from a series.

Thursday, 19 March 2015

Good Omens

About six months ago I posted a list of ten books that had affected me, one of which was Terry Pratchett and Neil Gaiman's Good Omens. With the recent passing of Sir Terry from this mortal coil to the etheric whisper of internet headers, I decided that I wanted to hit the canon again, and to start with one of my favourites.

At some basic level, Good Omens is a pastiche of The Omen (the original one,) complete with a Satanic conspiracy replacing the son of a US ambassador with the antichrist, filtered through a comedy of errors that is forever hovering one legs akimbo sight gag from a Carry On movie. An angel and a demon, both of whom have gone rather native, strive to save the world, while a moment of distraction leaves the antichrist to grow up as a perfectly normal boy. As the preordained moment approaches, the forces of Heaven and Hell, of England's once-proud Witchfinder Army, and of the well-informed descendants of Cromwellian prophetess Agnes Nutter, descend on the Oxfordshire village of Tadfield to do battle (because anyone who considers themselves to be a force is inevitably looking for a fight.)

Pratchett and Gaiman occasionally talked about a sequel - the title 668: The Neighbour of the Beast was touted sometimes - but in the end it never happened; partly because Gaiman moved full-time to the states, and partly because they never settled on the story. I'm rather glad of that, because Good Omens is something of a perfect storm, uniting two authors who were really just getting started in such as way that I believe it tempered both of their styles and signaled a sea-change in their individual writing, while at the same time producing something priceless.

Seriously; about 70% of all images resulting from a search for
'Good Omens' returns fan art of Aziraphael and Crowley, and
perhaps a quarter of that is explicitly shippy. I'm sure you
wouldn't have to look far to find one of those intertwining wing
and no clothes poses so popular with people who ship winged
humanoids and have any ounce of artistic ability.
Good Omens is a very character-driven apocalyptic narrative, and the characters are rather wonderful, from Adam's small and disorganised 'pack of ringleaders' to the bikers of the Apocalypse, and of course the fandom's favourite ship, Crowley and Aziraphael*. The authors also manage to slip in some social commentary - much of it a little dated now** - and even to get in a dig at people who wear sunglasses when it's dark, which in 1990 was only just starting to be a thing.

It is also unashamedly funny and, and this is important, doesn't pretend not to be or to have been during the big, dramatic denouement. It doesn't go all grimdark, and yet manages to have a sense of peril for characters the reader has grown to like. It may also count as one of the first truly transatlantic novels, its wry footnotes peppered with explanatory notes for the American reader which poke fun at the American and British people in more or less equal part.

In case I'm being too oblique, I love this book: always have done, still do. The only disappointment for me on this reading was the audiobook version I switched too while I was walking. It wasn't bad, but they did a Radio 4 adaptation just before Christmas*** and so I was disappointed to only get the one voice. All in all, I think I'm more of an audio play kind of guy.

* Because nothing gets shippers hot for a couple more than adversity, and what greater adversity can there be than explicitly stating that they are sexless beings? For myself I can see the sense behind the pairing, but they are more of an old married couple, rather than a white hot sexy pairing.
** Similarly, any technical references are pretty antiquated, from the wonder of a car with a phone in to printed manuals, and British fast food has come a long way since 1990.
*** Which is well worth checking out.

Friday, 13 March 2015

The Gemini Effect

A long-abandoned bioweapon is reactivated by dumb luck and apathy. Within twelve hours, Kansas City is dead, and the plague is spreading in a tide of mutated killer rat monsters. The President must act quickly, but cautiously, while his advisers pull in many directions at once. Cold war bio warfare, rats, plague, KGB sleepers, sexy sexy scientists and dear Lord does anyone in this story have eyes that aren't piercing?

The basic concepts of The Gemini Effect aren't bad, and the self-replicating death rats are creepy as hell even before they start infecting people. Grossart's writing shows signs of academic training, especially when he gives a name in full followed by the acronym in brackets (and since he's talking about GPS it has to be habit,) and as far as I can tell his bio-science is accurate, if wildly speculative. It's the people that are the real problem. Grossart struggles with the show, don't tell concept and backstory is dumped in agonising passages of internal monologue. Oh, and they're all sexy, even though only the bad ones are so unprofessional as to be intentionally sexy.

There is in fact a scene in which the two incredibly stupid ex-KGB sleeper agents who have decided that a plague of unknown origin and potential is a kick-ass time to plunge the world into international communistic revolution attempt to question the captive President. One is being a super-slutty honey trap and the other is puffing on a cigar; subtle they are not. Neither, in all honesty, are they necessary to a narrative about giant, killer plague rats.

This is how you react to the silencer.
Still; they're not alone in being stupid. The War Cabinet apparently fail to realise that when the newly appointed Chief of Staff attaches a silencer to his pistol it indicates an end to regular protocols. The same scene also flags another problem: The Chief of Staff attaches a silencer in seconds to a sidearm I'm pretty sure he ought not to be wearing in the war room (in which, as we know, you can not fight) and then shoots two people with all the disruption of a particularly prissy cat with allergies. I can not count the number of ways in which silencers don't work like that.

Okay, I can; it's two. I'll throw in scoring a perfect headshot against someone trying to push past him for free, and all in all I begin to suspect that while his biology may be wild yet sound, Grossart's weapons knowledge probably comes mostly from first person shooters. This flaw is also particularly egregious when the President moves from conventional weapons to chemical and nuclear options without recourse to the daisy cutter, the fuel-air bomb which not only is designed to deal with situations much like the ones presented, but has besides become a staple of infection thrillers since Outbreak.

Oh; did I mention that the President periodically breaks off to internally monologue about cowardly, rag-headed mullahs cowering in caves and ordering the deaths of innocent Americans just for being Americans? The clash of hyper-patriotism and apocalyptic nihilism in this book is actually kind of weird.

So I figure fuck it. I'll chalk this up to another Kindle First failure and re-read Good Omens instead.

Thursday, 12 March 2015

Something Rotten

After serving two years as the head of Jurisfiction, Thursday Next feels ready to return to reality and try to have her husband reinstantiated by the treacherous Goliath Corporation. She comes back to Swindon to discover that Britain's most sinister multinational corporate behemoth is in cahoots with fictional fascist politician Yorrick Kaine, and that their bid to seize power while switching to a faith-based business model could have dire implications for the world.

On top of all that, she's got a two year old who only speaks Lorem Ipsum and a certain literary Dane to safeguard though a self-examinatory sabbatical.

The fourth book in the first Thursday Next trilogy was in many ways Jasper fforde's first foray into the dazzling light of superstar publishing. It was also something of a test, with many readers feeling that the madly conceptual The Well of Lost Plots had been a step down from Lost in a Good Book. The result is, for my money, pretty damn good, and certainly holds up to a second reading. It is particularly interesting (if you're me) to look out the changes made since book one. (For example, various chapter headings have referred to the assassination and later attempted assassination of President-for-Life George Formby, who here dies of natural causes.)

Something Rotten brings the story to a fairly natural close, sufficiently so that I was surprised to see Thursday reappear a few years later in First Among Sequels. In many ways it is the conclusion of a trilogy beginning with Lost in a Good Book than a narrative sequel to The Eyre Affair, which comes across as a slightly tentative proof of concept in retrospect, and that is a good trilogy. Once I buy the remaining books on Kindle, I'll give my thoughts on the next Next trilogy (including a first reading of The Woman Who Died A Lot, and perhaps more importantly a second reading of One of Our Thursdays is Missing.)

Wednesday, 19 November 2014

The Dystopia Chronicles

In his sequel to The Atopia Chronicles, Matthew Mather gets apocalyptic.

The artificial island state of Atopia is rapidly securing a place at the centre of the US-led Alliance, and pushing for war against its corporate and ideological enemies. Those enemies believe that there is something more than merely human in this malice, that an ancient enemy is reaching out from prehistory to snuff out civilisation. Caught in the middle, Bob and his friends struggle to restore order to a world seemingly gone mad.

The Dystopia Chronicles is a relatively decent techno-apocalyptic thriller, but I was disappointed that Mather abandoned the multiple narrative structure which was one of the main strengths of The Atopia Chronicles. Given the conspiracy-driven nature of the plot (the specific technological aspects are far less important than in the first book) the presence of an omniscient narrator is much less effective than a collective of unreliable voices would have been, not least because the book's final twist was so perfectly placed to provide a meta-fictional justification for that model.

As with the first, I listened to this book in audiobook form, thanks to Kindle Unlimited. The performance was good, but I missed the multi-voice recording of Atopia.

Not a bad book then, but ultimately not as good as I had hoped.